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Design Card Decks for Ideation and Exploration

Collected by: Ivy Plus Libraries Confederation

Archived since: Jun, 2022

Description:

The Design Card Decks for Ideation and Exploration Web Archive is curated by librarians at the University of Pennsylvania and Princeton University, under the auspices of the Ivy Plus Libraries Confederation. Card decks are used in design fields as a game-based methodology for ideation and stakeholder participatory collaboration. The purposes of decks vary; some are used for brainstorming new products and services while others are scenario-based, prompting designers to consider how their products or services may be incorporated into different communities. They function both as a tool for design speculation and as a set of illustrations that visualize design thinking. This archive preserves websites associated with these decks; as design thinking becomes popular in many disciplines, from business to science, the potential user groups for these tools greatly expands outside traditional design fields. Curators of the archive are: Shannon Robinson (University of Pennsylvania) and Gabriella Karl-Johnson (Princeton University).

Subject:   Arts & Humanities Computers & Technology Society & Culture

Page 1 of 1 (31 Total Results)

Title: Design With Intent: 101 Patterns for Influencing Behaviour through Design

URL: http://designwithintent.co.uk/introduction-to-the-design-with-intent-toolkit/

Description: For use in product and service design, this toolkit helps consider user behavior during the design process. In this downloadable PDF, the deck is divided into eight lenses and cards within a lens ask a disciplinary question about a design's users.

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Subject:   Design -- Psychological aspects Persuasion (Psychology)

Title: Intùiti Experience

URL: http://experience.intuiti.it/

Description: The online version of this adapted tarot deck includes the twenty-two primary intuition cards. Players select a card and read the tarot to help expand their creative practice. The cards offer suggestions so that users can refocus on an idea or direction.

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Subject:   Tarot cards Card games

Title: Security and Privacy Threat Discovery Cards

URL: http://securitycards.cs.washington.edu/

Description: Developed at the University of Washington, these cards are intended to help System designers and other users consider computer security threats. The cards focus on human impact and adversary's motivations, resources, and methods.

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Subject:   System design Computer security

Title: Thing From the Future

URL: http://situationlab.org/project/the-thing-from-the-future/

Description: Players use selected cards from four suits to design possible objects for a possible future. Players sketch and describe their object, then share with the group. This is the downloadable PDF version of this game.

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Subject:   Card games Creative thinking

Title: Tarot Cards of Tech

URL: http://tarotcardsoftech.artefactgroup.com/

Description: This online tarot arcana is intended to help designers consider all aspects of technology and its impact. The cards reflect issues within scale and disruption, usage, and equity and access.

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Subject:   Technology -- Design New products -- Management Industrial design -- Management Product design

Title: Brains, Behavior & Design Kit

URL: http://www.brainsbehavioranddesign.com/kit.html

Description: This kit includes reference cards, a concept ecosystem poster, irrational situations guides, strategy cards, and a loss/gain worksheet. These tools are to help designers use findings from Behavioral economics to inform their practice.

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Subject:   Behavioral economics Decision making

Title: PLEX (Playful Experience) Cards

URL: http://www.funkydesignspaces.com/plex/

Description: For use by designers, the 22 cards in this downloadable PDF illustrate the categories of the Playful Experience framework. The framework helps designers create enjoyable objects and experiences.

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Subject:   Human-computer interaction Design -- Methodology

Title: Futures Poker

URL: http://www.strangetelemetry.com/futures-poler/

Description: This downloadable PDF deck includes different years and global locations along with potential technology-driven trends. After selecting a year and location, players use the trends cards to speculate about future worlds and new technologies.

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Subject:   Technology -- Design Futures Card games

Title: Design Method Toolkit

URL: https://digitalsocietyschool.shop/?download_file=9553&order=wc_order_QxxUgfOrZb6Q0&uid=0549bc2ad752056e0d1cedf78d51f069c2482365d0423a11bab453cf48aefcd6&key=6665f3d7-56d9-4b2e-8586-6cd6784c578c

Description: This deck of reseach methods is an agile-based tool for planning and executing design. The methods are divided according to the SCREAM design tool. Alternative link: https://digitalsocietyschool.shop/product/design-method-toolkit-diy/

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Subject:   Design -- Methodology

Title: Inclusive Design: Activity Cards

URL: https://download.microsoft.com/download/b/0/d/b0d4bf87-09ce-4417-8f28-d60703d672ed/inclusive_toolkit_activities.pdf

Description: Micosoft provides a manual introducing inclusive design as well as an activity card deck to help creators integrate inclusion and equity into every step of the design process.

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Subject:   Universal design Barrier-free design

Title: Inclusive Design: Manual

URL: https://download.microsoft.com/download/b/0/d/b0d4bf87-09ce-4417-8f28-d60703d672ed/inclusive_toolkit_manual_final.pdf

Description: Micosoft provides a manual introducing inclusive design as well as an activity card deck to help creators integrate inclusion and equity into every step of the design process. There are also several booklets to expand knowledge of inclusive design.

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Subject:   Universal design Barrier-free design

Title: Design Thinking Bootleg

URL: https://dschool.stanford.edu/resources/design-thinking-bootleg/

Description: These cards, as a downloadable PDF, are for use by designers in the design thinking process of empathize, define, ideate, prototype, and test. This is the latest version of the d.school's Design Thinking Bootcamp Bootleg.

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Subject:   Design -- Methodology

Title: Design Thinking Bootcamp Bootleg

URL: https://dschool.stanford.edu/resources/the-bootcamp-bootleg/

Description: These cards, as a downloadable PDF, guide designers through the design thinking process, showcasing commonly used methodologies. The Bootcamp has been updated to a new version, Design Thinking Bootleg.

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Subject:   Design -- Methodology

Title: Nature Cards: Design for Life

URL: https://f.hubspotusercontent30.net/hubfs/6474038/Consulting%2520Global/pdf-downloads/consglobal-pdf-nature-cards-2020-07-27.pdf

Description: This design deck helps user learn strategies from the natural world and apply them to your design thinking. Alternative link: https://page.ideo.com/ideo-nature-cards/

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Subject:   Biomimicry Design -- Methodology

Title: AI Ethics Cards

URL: https://f.hubspotusercontent30.net/hubfs/6474038/IDEO_AI_Ethics_Cards.pdf

Description: These cards examine four core principles focused on a human-centered approach to socially responsible designing with data and artificial intelligence. Alternative link: https://page.ideo.com/download-ai-ethics-cards/

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Subject:   Data collection -- Methods Artificial intelligence Design -- Methodology

Title: Complete Set Of Marshall McLuhan’s Distant Early Warning Playing Cards (1969)

URL: https://flashbak.com/the-complete-set-of-marshall-mcluhans-distant-early-warning-playing-cards-1969-38776/

Description: This blog post captures every card of the original print deck, issued with The Marshall McLuhan Distance Early Warning (DEW) Line Newsletter that was published 1968-1970. The cards are a traditional card deck with short messages inscribed. Players focus on a problem, draw a card, and apply the message to their problem.

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Subject:   Playing cards

Title: Group Pattern Language Project

URL: https://groupworksdeck.org/patterns_by_category

Description: Improve your group work by using the concepts and methods detailed in these cards. Patterns, or approaches to group work, are divided into nine categories.

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Subject:   Group work -- Educational and social Design -- Methodology

Title: Group Pattern Language Project

URL: https://groupworksdeck.org/thank-you-download

Description: Improve your group work by using the concepts and methods detailed in these cards. Patterns, or approaches to group work, are divided into nine categories. Alternative link: https://groupworksdeck.org/download-invitation/

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Subject:   Group work -- Educational and social Design -- Methodology

Title: Oblique Strategies

URL: https://monoskop.org/images/8/8c/Eno_Brian_Schmidt_Peter_Oblique_Strategies.pdf

Description: Created in 1975, each card suggests an action or mindset to enhance creativity.

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Subject:   Card games Creative thinking Problem solving Decision making

Title: Service Design Tools

URL: https://servicedesigntools.org/tools

Description: Curated by the service design firms Oblo and POLI.design, this interactive website is a collection of design tools and strategies for help solving challenging design problems.

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Subject:   Design -- Methodology Service industries -- Management

Title: SILK Method Deck

URL: https://socialinnovation.typepad.com/silk/silk-method-deck.html

Description: Using these cards, learn the SILK method of design: strategy and policy, service re-design, and creating sustainable communities. Each details a methodology within the themes of communicate, plan, workshop, design, and insight.

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Subject:   Design -- Methodology

Title: Feminist Tech Card Deck

URL: https://superrr.net/feministtech/deck/

Description: Each card includes questions related to one of the Feminst Tech principles, rules for responsible technology creation and policy. In groups, the questions prompt conversation.

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Subject:   Technology -- Design

Title: Design With Intent [Design Com Intento: 101 Padrões para Influenciar Comportamentos através do Design]

URL: https://tecnologiapersuasiva.com.br/design-com-intento/

Description: For use in product and service design, this toolkit helps consider user behavior during the design process. In this downloadable PDF, the deck is divided into eight lenses and cards within a lens ask a disciplinary question about a design's users.

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Subject:   Design -- Psychological aspects Persuasion (Psychology)

Title: Multipurpose Design Cards

URL: https://toolkit.ttclabs.net/asset/multipurpose-cards/

Description: Use this deck to help with ideation for interface design andHuman-computer interaction. Cards are separated into design principles around interface, interaction, and timing.

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Subject:   Human-computer interaction Computer software

Title: Automated World

URL: https://www.iftf.org/automatedworld/

Description: This toolkit contains three sets of cards: foundational technologies that are integral to a future automated world, forecasts for potential automated worlds, and scenarios of the products and systems that will exist in a future automated world. Together, these cards and automated world map help technology designers think strategically about possible networks, artifacts, and human-machine connections.

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Subject:   Futures Artificial intelligence Technology -- Design

Title: Open Cities Full Map

URL: https://www.iftf.org/our-work/people-technology/technology-horizons/open-cities/

Description: Open Cities includes a map and card set that suggest urbanFutures based on seven visionary cities. City planners and designers consider strategies, technologies, and maker platforms that respond urban challenges.

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Subject:   City planning Technological forecasting Futures

Title: Everything is Programmable Forecast and Technology Cards

URL: https://www.iftf.org/our-work/people-technology/technology-horizons/when-everything-is-programmable/when-everything-is-programmable-forecast-and-technology-cards/

Description: This PDF downloadable deck encourages designers to future forecast technology and design by reflecting on current innovations. When anything can be programmed, how will we engage with the world?

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Subject:   Futures Technology -- Design

Title: Liberatory Design: Mindsets and Modes to Design for Equity

URL: https://www.liberatorydesign.com/

Description: This deck helps designers reflect on their practice and how it may contribute to inequity and oppression. The cards situate the observation and reflection processes at the core of design thinking. This is the downloadable PDF version of the deck.

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Subject:   Social justice social integration Design -- Social aspects

Title: OurFutures

URL: https://www.nesta.org.uk/feature/our-futures/

Description: The game can be played several ways with several users. Cards are divided into categories of technology, challenge ("wicked problems"), partner (collaborators), and design variable. Use two or all of the themes to create future scenarios based on the card draw.

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Subject:   Futures Card games

Title: Oracle for Transfeminist Technologies

URL: https://www.transfeministech.codingrights.org/resources

Description: The Oracle deck helps designers consider future technologies with transfeminist values. Cards included the themes of values, objects, bodies, situations, and the joker.

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Subject:   Problem solving Creative thinking Technology and women Gender nonconformity Feminism Tarot cards

Title: Grow-a-Game!

URL: https://www.valuesatplay.org/grow-a-game-overview/

Description: This deck is used by game designers who want to bring human-centered to their products. The cards help brainstorm new game ideas, from board games to video games.

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Subject:   Board games -- design Video games -- design

Page 1 of 1 (31 Total Results)