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Collection: e-Sports
Description: In his article, Tyler F.M. Edwards explains how even in the 1980's there were gaming or e-Sport tournaments, one of the earliest competitions was for a game called Quake, which was a first person shooter, had a prize of a Ferrari, and a couple weeks after that the first major league gaming organization was created, named the Cyberathlete Professional League. Ever since the 2000's, e-Sports has been a flourishing sport attracting hundreds of thousands of viewers for certain tournaments.
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Subject: eSports
Creator: Anahi, Anthony, Charli, Cassie
Collection: e-Sports
Description: In this article on ESPN's website the author, Ben Casselman, goes over statistics that show the fact that e-Sports are actually becoming a very profitable business for investors and viewers alike. Companies are starting to flock to the tournaments, which were once in rented out ball rooms, are now being hosted in sold out stadiums with hundreds of thousands of viewers watching live in person and from home on their electronic devices mostly through a live streaming app called twitch. The article also gives statistics on how some of the largest tournaments for e-Sports are rivaling more mainstream sports in both viewership and prize pools.
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Subject: eSports
Creator: Ben Casselman
Collection: e-Sports
Description: In his article Roy Graham explains the tactic used by e-sport players that are unethical and wrong in the gaming world, using adderall! He gives the readers proof of gamers using this type of drug by linking a video of an interview that includes a gamer who admitted to the usage of adderall and tried to defend himself by claiming most gamers do it too. He leads us to believe that if players from e-sports are abusing themselves by using drugs in order to be a better player then e-sports itself may be corrupt to the players and anybody else associated with it.
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Subject: eSports
Creator: Anahi, Anthony, Charli, Cassie
Collection: e-Sports
Description: In this article, author Alex Knapp goes into great detail for investors on things to do before investing in eSports or any eSports team, and compares it to making investments in actual sports teams as both are unpredictable and "volatile" during competition. Investors are told to look into how the teams make their money, how teams are structured, and if the players are willing to play by set rules or contracts. In Aurangzeb Durrani's article on match fixing in esports, he points out how just like any other sport people will throw competitive matches for money, this highlights how even in fledgeling sports people will still find ways to make money through illicit means. What this meant for the world of esports is that there had to be actions taken by companies to punish those responsible and prevent it from happening as much as possible. Companies like Valve have permanently banned players that were caught fixing matches from esports for the rest of their lives in an attempt to ward off future attempts by players to fix matches. In Aurangzeb Durrani's article on match fixing in esports, he points out how just like any other sport people will throw competitive matches for money, this highlights how even in fledgeling sports people will still find ways to make money through illicit means. What this meant for the world of esports is that there had to be actions taken by companies to punish those responsible and prevent it from happening as much as possible. Companies like Valve have permanently banned players that were caught fixing matches from esports for the rest of their lives in an attempt to ward off future attempts by players to fix matches. In Aurangzeb Durrani's article on match fixing in esports, he points out how just like any other sport people will throw competitive matches for money, this highlights how even in fledgeling sports people will still find ways to make money through illicit means. What this meant for the world of esports is that there had to be actions taken by companies to punish those responsible and prevent it from happening as much as possible. Companies like Valve have permanently banned players that were caught fixing matches from esports for the rest of their lives in an attempt to ward off future attempts by players to fix matches.
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Collection: e-Sports
Description: In this article, author Alex Knapp goes into great detail for investors on things to do before investing in eSports or any eSports team, and compares it to making investments in actual sports teams which are both unpredictable and "volatile" during competition. Investors are told to look into how the teams make their money, how teams are structured, and if the players are willing to play by set rules or contracts.
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Subject: eSports
Creator: Anahi, Anthony, Charli, Cassie
Collection: e-Sports
Description: The world of electronic sports can sometimes be seen as dull and boring to anyone outside of the e-Sports scene, but in the eyes of players and teams, it's one of opportunity and fun. While being completely different from normal, real-life sports author, Eric Johnson highlights the lengthy history behind-the-scenes of this competitive medium as well as the excitement involved. He also goes into detail about exactly how different the divide between the two is by comparing different fields and rinks to the maps involved in the gaming world. In this 2014 article, Johnson shows us his perspective as well as ones of players at the time and what games were popular in the past years.
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Subject: eSports
Creator: Anahi, Anthony, Charli, Cassie
Collection: e-Sports
Description: In this article, the author, Simon Hattenstone described how schools in South Korea use e-Sports as both a motivator and a way to entertain students. In essence, they're training students to excell as eSports professionals if they so choose to be one. And boy, do they have the right idea. Some professional gamers who play sport-related video games, such as FIFA, are making up to 2 million euros a year! Also the article touches on how they are having to try and police corruption within this young unregulated outlet for entertainment, for example, match fixing the reason of this happening is because in Las Vegas there has been matches live streamed to the public and have been bet on.
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Subject: eSports
Creator: Anahi, Anthony, Charli, Cassie
Page 1 of 1 (7 Total Results)